A well-rounded Dungeon Guide will cover everything you need to know to tackle five-player content—from basic definitions to advanced strategies. Use the sections below to understand how dungeons work, prepare your character, and optimize your performance in both standard and Mythic+ settings.
1. What Is a Dungeon?
- Definition: Dungeons are instanced PvE content designed for groups of five players. Each dungeon features a series of bosses, trash pulls, and trash-to-boss pacing that tests coordination, crowd control, and role execution.
- Purpose: They serve as essential sources of gear upgrades, reputation, currency (such as Valor and Keystones), and experience for leveling and endgame progression.
2. Dungeon Types & Difficulties
Understanding the various dungeon modes helps you know what to expect and how to gear up appropriately.
- Looking For Dungeon (LFD / Normal)
- Group Size: Five players matched automatically via Group Finder.
- Challenge Level: Easiest content; mechanics are often simplified or optional.
- Purpose: Quick leveling, initial gear catch-up, and introductory dungeon experience.
- Heroic
- Group Formation: Manual premade or Random Heroic queue (if applicable).
- Challenge Level: Standard challenge with full mechanics; health and damage increased compared to Normal.
- Purpose: Gear upgrades (higher item level), Mythic+ key requirements, and reputation/emissary progress.
- Mythic
- Group Formation: Manual premade only; no random queue.
- Challenge Level: Significant increase in difficulty—bosses have higher health, more damage, and may introduce additional mechanics.
- Purpose: Access to exclusive weekly quests, higher-tier gear, and Keystone upgrades up to Mythic+.
- Mythic+ (Keystone System)
- Group Formation: Manual premade (use Group Finder “Premade Groups” for M+).
- Challenge Level: Scales with Keystone level (from +2 up to +30+). Each level increases health and damage of all enemies and adds affixes that modify encounters.
- Purpose: Competitive timed content, best item levels outside raids, and weekly Great Vault rewards based on your highest completed key.
3. Preparing for a Dungeon
Proper preparation maximizes your chances of a smooth run, whether in a pick-up group or with a premade.
- Gear Check & Item Level
- Item Level Thresholds:
- Normal/LFD: Aim for at least the minimum ilvl recommended for the dungeon (usually 10–15 ilvls below Heroic threshold).
- Heroic: Match or exceed Heroic ilvl requirement.
- Mythic: Ideally within 5 ilvls of current Keystone rewards.
- Mythic+: At or above (Keystone level × 5) + 370 ilvls for comfortable progression.
- Enchants & Gems:
- Fully enchant all slots (neck, cloak, chest, weapons).
- Socket gems according to your stat priority (e.g., Haste for Mages, Mastery for Paladins).
- Item Level Thresholds:
- Consumables & Professions
- Flasks & Potions:
- Use Best-in-Slot flasks (e.g., Flask of the Currents, Flask of Power) and raid potions (e.g., Potion of Unbridled Fury for DPS, Potion of Sacrificial Anima for Healers/Tanks).
- Stock up on food buffs (100-level food for endgame, 90-level for leveling dungeons).
- Profession Buffs:
- Alchemy: Cauldrons (e.g., Cauldron of Battle) and specific potions.
- Engineering: Synapse Springs (off-healing or personal DPS trinket).
- Blacksmithing/Leatherworking: Optional crafted pieces if they meet your ilvl.
- Flasks & Potions:
- Talents, Conduits & Soulbinds
- Talent Build:
- Use a dungeon-focused build emphasizing survivability, damage, and utility (if you queue as a random role).
- For Mythic+: Consider mobility talents (e.g., “Ice Floes” for Mages, “Wild Charge” for Druids).
- Conduits & Soulbinds:
- Slot Conduits that improve throughput or utility (e.g., “Expurgation” for physical DPS, “Soothing Voice” for healers).
- Activate Soulbind traits that grant dungeon-useful bonuses (e.g., “Unbreakable Bond” on Denathrius tree for damage reduction).
- Talent Build:
- Addons & UI Setup
- Boss Mods: BigWigs or Deadly Boss Mods (DBM) for timers and alerts.
- WeakAuras: Track personal cooldowns, enemy cast bars, and affix progress during M+.
- Unit Frames / Raid Frames: Ensure clear visibility of party health, incoming heals, and dispels.
- Nameplates / Threat Meters: Use Threat/Nameplate addons to gauge aggro generation and adjust if needed.
4. Roles & Responsibilities
Each dungeon requires clear role execution. Below is a general breakdown of responsibilities by role:
- Tank
- Pulling: Use an opener pull macro or taunt to grab aggro on the first enemy.
- Positioning: Face mobs away from the party to avoid cleave damage; use “pull and peel” techniques on large trash packs.
- Crowd Control: Kite if necessary (e.g., to separate patrolling mobs or handle skip routes).
- Healer
- Spam Healing vs. Push Healing: Judge when to pre-heal (anticipating large hits) or reactively heal.
- Mana Management: Use “Spirit Tide” or “Evampiric Embrace” Conduits to sustain throughput in longer trash pulls.
- Utility: Supply cleansing (e.g., Mass Dispel), defensive buffs (e.g., Guardian Spirit), and off-heals on DPS/tank as needed.
- Damage Dealers (DPS)
- Adhere to Priority Rotation: Use priority lists for single-target versus cleave scenarios.
- Interrupts & Crowd Control: Assign interrupts on important trash casts (e.g., Healer casts, CC on a cannon add).
- Add Handling:
- Stuns/Roots/Freezes: Use instant crowd control spells on dangerous or exploding mobs.
- AoE Usage: For heavy trash pulls, know when to cast cleave/AoE cooldowns (e.g., “Blade Rush” for Rogues, “Chaos Nova” for Warlocks).
- Utility Assignments
- Puller vs. Peeler: Tanks typically pull; DPS can assist by peeling adds off the healer or an overcharged pack.
- Off-heal/Off-tank: In a shortage (e.g., underskilled healer), DPS can use self-heal tools or personal CDs (e.g., Lay on Hands, Ice Barrier).
5. Encounter Mechanics
Each dungeon contains unique mechanics. Understanding common patterns helps you adapt faster.
- Trash Pul
ls
- Pacing: Learn when to pull single packs versus multiple packs at once (risk vs. reward for M+ speed).
- Crowd Control Priority: Identify which mob casts are most dangerous (e.g., cast bars that stun or apply heavy DoTs).
- Placement:
- Corner Pulling: Tanks use corners to funnel enemies.
- Line Pulls: Pull in a line for cleave classes (e.g., Demon Hunters, Shamans).
- Boss Mechanics
- Tank Mechanics:
- Tank Busters: Pre-stack cooldowns (e.g., “Shield Wall,” “Icebound Fortitude”) before boss casts a high-damage ability.
- Positioning: Face boss away from raid, avoid obstacles that block line-of-sight for healers.
- Raid Mechanics:
- Spread vs. Stack: Know when to spread out (to avoid ground effects) or stack together (for shared damage).
- Interrupt Assignments: Coordinate 1–2 DPS to interrupt priority casts.
- Movement Phases: Follow clear callouts for movement (e.g., “kite boss to the left corner,” “spread at 30% health”).
- Tank Mechanics:
- Mythic+ Affixes
- Common Affixes:
- Fortified: Trash mobs have more health and deal more damage—focus slows.
- Tyrannical: Bosses have more health and deal more damage—bring extra defensive CDs.
- Volcanic / Sanguine / Grievous / Teeming: Know specific counter-strategies (e.g., cleanse Sanguine pools, drop percentage for Grievous).
- Rotating Affixes:
- Keep an updated list of which affixes are active for that week—plan pulls accordingly.
- Use “Heroism” or “Bloodlust” before a long trash pack when appropriate (e.g., before entering a non-boss affix phase).
- Common Affixes:
6. Dungeon-Specific Tips
Below are general tactics for popular types of dungeons. Adapt based on expansion and meta:
- Leveling Dungeons (70–80)
- Quest Objectives: Keep track of bonus objectives (e.g., kill X number of a specific mob) to maximize experience and rewards.
- Speed vs. Safety: If leveling, focus on speed—pull multiple packs when possible. If learning, pull conservatively.
- Endgame Heroic & Mythic Dungeons
- Patience on First Pulls: Be ready to slow down for new mechanics or rarely run trash packs (many M+ groups skip unnecessary fights).
- Mob Siphon: Identify high-priority mobs that drop useful quest items or buffs (e.g., “Soulbound Effigy” from specific adds).
- Class Utility:
- Rogues: Sap non-elite pulls to reduce healer stress.
- Mages: Polymorph elevator adds or one mob in a multi-pack.
- Hunters: Freezing Trap skip strategies to avoid optional packs.
- Mythic+ Dungeon Runs
- Key Pressure:
- Time vs. Safety: Weigh skipping of optional pulls against risking time loss on boss attempts.
- Trash Percent: Aim for at least 95% trash collected before each boss for optimal percentage.
- Team Composition:
- Include classes that provide pulls modifiers (e.g., Unholy Death Knights for Death and Decay slows).
- Balanced crowd control: at least two standard interrupts, one stun, and one root.
- Route Planning:
- Pre-plan the fastest path (e.g., “skip pack A, pick up pack B with lever skip”).
- Use third-party M+ route tools (such as Mythic Dungeon Tools) to practice timing and pathing.
- Key Pressure:
7. Mythic+ System Overview
Mythic+ introduces timed, difficulty-scaled runs with affixes and key upgrades.
- Keystones
- Acquisition:
- Complete any Mythic dungeon (keystone level 0) weekly questline to obtain a Keystone.
- Alternatively, run a lower-level Mythic+ to upgrade an existing key.
- Upgrading:
- Finishing a Keystone dungeon under the time limit upgrades your key by +1 (or +2 if there’s a high completion percentile).
- Failing to complete under time “holds” your key at the same level.
- Acquisition:
- Affix Rotation
- Four-Affix Week:
- Two Stable Affixes (always active at certain key levels—Fortified / Tyrannical).
- Two Weekly Affixes (rotate each week—e.g., Volcanic, Sanguine, Necrotic, Grievous).
- Scaling:
- Every two Keystone levels increases enemy health by 5% and damage by 10%.
- Some affixes trigger at specific bracketed levels (e.g., “Bolstering” at +2, “Bursting” at +4).
- Four-Affix Week:
- Rewards
- Weekly Cache:
- Contains gear based on your highest completed Keystone; additional pieces if you completed above certain brackets.
- Great Vault Access:
- Offers three choices: M+ gear, Raid gear, or PvP gear—select based on your progression needs.
- Weekly Cache:
- Competitive & Seasonal Ranks
- Mythic+ Leaderboards:
- Track world, regional, and realm rankings for fastest times in each dungeon at each key level.
- Seasonal Themes:
- Each season introduces unique affix combinations and rewards (e.g., Transmog sets, titles).
- Mythic+ Leaderboards:
8. Group Composition & Synergy
Well-balanced groups excel in dungeon content and M+. Consider the following when forming or joining a group:
- Role Balance
- Ideal Roles: 1 Tank, 1 Healer, 3 DPS.
- Off-Meta Synergy:
- Two-healer comps can be viable for extremely high-pull M+ (e.g., +20+).
- Some tank-less comps exist for speed runs but require high skill (e.g., Melee heavy plus healing monk with absorbing Shocks).
- Utility Spread
- Interrupts: At least two reliable interrupt sources (e.g., Rogue Kick, Shaman Wind Shear).
- CC: One hard CC (Polymorph, Sap, Freezing Trap) and one soft CC (Misdirection or Spell Lock).
- Dispel: If a dungeon features many debuffs (e.g., “Sanguine” or special poison pools), assign a dispeller (typically Mage or Paladin).
- Damage Types & Crowd Control
- Physical vs. Magical Damage:
- Mix both to manage armor/binding breaks (some bosses have high physical damage reduction).
- AoE vs. Single-Target DPS:
- For heavy trash routes, AoE DPS (e.g., Elemental Shaman, Frost Mage) smooths trash.
- For boss progression, single-target DPS (e.g., Balance Druid, Retribution Paladin) might be preferred for high burst phases.
- Physical vs. Magical Damage:
- Communication & Callouts
- Voice Chat: Use Discord or in-game voice for real-time callouts (“Interrupt now,” “Spread for Grievous,” “Burn boss phase”).
- Macros / Pings:
- Use simple macros or pings to mark priority targets (e.g., “Mark boss with Skull,” “Mark next add with Cross”).
- Assign a “Callout Leader” to announce heavy mechanics (AoE circles, skip opportunities).
10. Loot & Progression
Dungeon runs provide gear, currency, and reputation needed to advance.
- Gear Acquisition
- Normal/LFD Drops:
- Lower-tier item levels; useful for new or returning players to bridge gear gaps.
- Heroic & Mythic Drops:
- Higher item levels; target specific armor slots based on your stat priority.
- Weekly Chest Rewards:
- For Mythic+: Earned via completing any Keystone (ilvl based on highest key+2).
- For M+: Additional chests at +15 and above.
- Normal/LFD Drops:
- Currency & Reputation
- Valor Points:
- Earned via Mythic+ (capped weekly). Spend on upgrading legendary items or purchasing specific gear.
- Trust & Renown:
- Some expansions tie dungeon runs to faction renown rewards. Check if completing dungeons grants reputation with specific factions (e.g., “Dream Wardens,” “Earthen Ring”).
- Valor Points:
- Upgrading Gear
- Mythic+ Vault (Great Vault):
- At week’s end, choose between three options (M+ gear, Raid gear, PvP gear) based on personal progression.
- Vault of the Wardens / Dungeon Quartermasters:
- Some expansions allow limited exchanges of dungeon reputation tokens for specific items.
- Mythic+ Vault (Great Vault):
- Seasonal Scope
- Seasonal Variants:
- Occasionally, themed events (e.g., “Chromie Time” or “Dragonflight Season 3 M+ progression”) alter dungeon loot tables or provide bonus rewards.
- Hotfixes & Balance Changes:
- Blizzard periodically buffs or nerfs certain bosses/trash to regulate M+ difficulty.
- Seasonal Variants:
11. Learning Resources & Continued Improvement
Leveraging community resources accelerates your dungeon mastery.
- Video Guides & Tutorials
- Dungeon-Specific Walkthroughs: YouTube channels that post boss-by-boss lines, skip routes, and keystone strategies.
- Affine Explainers: Short videos focused on handling key affixes (e.g., “How to handle Sanguine,” “Grievous priority assignments”).
- Written Guides & Websites
- Wowhead Dungeons Section: Offers detailed boss strategies, loot tables, and affix breakdowns.
- Icy Veins Mythic+ Focus: Provides optimal routes, skill priorities, and affix counters.
- Discord Communities & Group Finding
- Official Mythic+ Discords:
- “Mythic+ Recruiting” servers for your realm/region.
- Class-specific Discord channels for detailed patch analysis and cooldown syncing.
- Premade Group Tools:
- “Premade World of Warcraft” website or in-game Group Finder for picking up competent players.
- Official Mythic+ Discords:
- Logging & Analysis Tools
- Details! Damage Meter: Analyze performance after each run; track damage, healing, death breakdowns.
- SimulationCraft / RaidBots: Simulate dungeon-specific gear and stat weights to optimize character build.
- Practice & Dry Runs
- Training Dummies: Hone your personal rotation, movement, and cooldown timing outside of live runs.
- ** PTR Testing:** When patches drop, test new conduits, talents, and affix previews before they go live.
12. Final Tips & Best Practices
- Always Communicate:
- Let your group know if you need to interrupt, swap targets, or use a major cooldown.
- If you die or fall behind on mechanics, announce it and ask for assistance.
- Adapt to the Group’s Skill Level:
- If running with randoms, pull smaller packs; if in a premade, coordinate for larger pulls to maximize experience and gear efficiency.
- Check in on cooldown availability—ask outright, “Who has Bloodlust?” or “Is anyone low on health potions?”
- Use Consumables Wisely:
- Don’t pop every potion on trash; save offensive potions for boss burst phases.
- Use health potions strategically if your healer is overwhelmed (e.g., during a surprise heavy damage spike).
- Learn from Each Run:
- After a wipe, review what went wrong—was there a missed interrupt, or did the tank’s positioning let cleave hit the healer?
- Use performance data from meters to identify weak points, then focus improvement on those areas.
- Stay Calm Under Pressure:
- Even in timed Mythic+, patience and clear execution often beat frantic, poorly timed pulls.
- If you’re new to M+, communicate with your group: “I’m learning the route—please remind me of affix calls.”